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You play as a CIA agent in a power suit hunting for parts of a stolen fighter jet inside a fortified base. Your suit runs on limited battery life that depletes when you touch enemies or triggers. Doors block your path but you can bypass them with keys scattered around. Every move requires balancing risk and energy use as you piece together the aircraft before your power runs dry. This 1986 ZX Spectrum title sticks out for its tense resource management and tight maze design. The rigid battery mechanic forces careful planning through its industrial base layout. With its December release date pushing it into early 1987 for some markets, it's a lesser known example of 80s action puzzlers that emphasize efficiency over combat.
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