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About

Run a diner where the clientele isn't exactly human. In IDET you manage the Duskrise Diner a restaurant serving otherworldly beings trapped in a time loop. Balance cooking custom dishes managing your staff and navigating strange interactions with guests who exist outside normal reality. Each day resets but relationships and choices have lasting effects. The gameplay mixes resource management with dialogue driven storytelling creating a loop of service and discovery. The standout is the setting a retro diner frozen in perpetual twilight where cosmic oddities are routine. Community feedback highlights the game's niche charm particularly how mundane tasks like flipping burgers contrast with bizarre character dynamics. Developed by Deblue and published by Critical Reflex it offers a slow paced yet oddly gripping mix of simulation and soft sci fi. The lack of traditional combat or urgency makes it feel like hanging out in a strange but welcoming place that just happens to involve murder mysteries.

Game Modes

Single player

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