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I'm Counting to 6... casts you as Grisha, a man stranded after a fog-shrouded car crash. Forced to navigate a desolate village on foot, you'll search for help while figuring out the area's unsettling history. The game blends point-and-click exploration with resource management as you piece together clues about vanished children and a community on the brink. Every decision matters as you uncover layers of mystery in a decaying setting filled with cryptic symbols and hidden passages. The game's slow-burn tension and atmospheric design create a haunting experience. EMIKA_GAMES crafts a narrative where every creak and shadow feels deliberate, hinting at secrets buried beneath the village's surface. Released January 2024, it's a short but impactful journey that lingers, with players noting its clever use of silence and suggestion over overt horror tactics.
It was a small, unremarkable village where people could live a carefree life. They did their jobs, raised their children. But one day completely destroyed the hope for a good future… A child disappeared and after a while the case was repeated. The residents united and were one step away to find out the shocking truth, but everything did not go as planned. The main character, Grisha, is heading to the city to visit his grandfather. Driving through thick fog, the main character's car gets into an accident. And now he has to walk further to find at least someone who could tell him the way. So he finds himself in an abandoned village. Grisha does not yet know what secrets this place holds, but he will be forced to figure everything out when he gets to the damn old house.
Game Modes
Single player
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