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In Between All Times blends visual novel storytelling with simulation mechanics. You play as a grad student grappling with existential uncertainty in a strange, far-future setting. The game alternates between academic pressure and cosmic absurdity, letting you make decisions that influence the protagonist's journey through dreamlike environments and philosophical conflicts. Text-heavy dialogue drives the experience, punctuated by surreal visuals and experimental interface elements. The game’s "Mind-Bending" label reflects its nonlinear approach to narrative structure and identity themes. With one community vote, players highlight its willingness to embrace ambiguity and challenge conventional storytelling. Some find the pacing deliberate, even meandering, but the juxtaposition of personal turmoil and sci-fi weirdness creates a distinct mood. It’s a low-action, high-thought experience that lingers in the imagination long after the credits.
Game Modes
Single player
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