"INK is a fun platformer with an interesting gameplay mechanic that has more than enough content to justify its price. The 75 available levels offer a good challenge, not to mention that finding all 20 hidden coins will require some extra time from players looking in out of reach spots. It's a short game that can be completed in a couple of hours with an extra hour or two for trophy cleanup… or at least for most trophies since completing all 75 levels in the game without dying will require a lot of practice, but at least it counts them in groups of 25 levels and not the full 75 levels in one go."
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Inaro is a straightforward puzzle title from Blue Planet Software where you match colored tiles to clear them from the board. You rotate sections of the grid to align three or more identical colors in a row or column. The goal is to eliminate as many tiles as possible before the screen fills up with new pieces. It operates on simple mechanics but requires quick thinking to plan your moves ahead. This title holds a specific spot in gaming history because it later served as the foundation for Yoshi's Cookie. Even without the Nintendo license, the core loop feels tight and satisfying. Community feedback often highlights its clean design and lack of unnecessary complexity. Players who enjoy logic games that focus purely on pattern recognition tend to appreciate how quickly the difficulty ramps up. It remains a solid example of early PC puzzle design before licensing deals changed everything.
Game Modes
Single player
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