Incredipede
Incredipede
74

Metacritic

62

IGDB

1

Players

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About Incredipede

Incredipede dropped on February 1, 2013 as an indie adventure puzzle title from developer Northway Games. You play as Quozzle, a strange arthropod creature on a mission to find her missing sisters. The game lets you build limbs for your character in real time. Need wings? Add them. Need claws? Attach those. You shape the body to solve environmental puzzles across diverse biomes. Colin Northway created this title while traveling through countries like Japan and Honduras, with art by Thomas Shahan. It launched on PC, Mac, and Android platforms. The core loop relies entirely on your ability to mutate Quozzle's anatomy to overcome obstacles.

Gameplay

You spend most of your time manipulating a physics-based creature. The interface lets you click anywhere to spawn new legs or arms. This changes the center of mass instantly. A typical session involves dragging limbs onto Quozzle to cross gaps or climb vertical walls. You might turn her into a snake to slither through narrow tunnels or attach hooves to run across rough terrain. Combat is nonexistent; the challenge comes from balancing these odd shapes against gravity and momentum. Controls are straightforward point-and-click mechanics that feel responsive during frantic moments. Single-player mode keeps the focus entirely on experimentation rather than speedrunning.

What Players Think

Players gave Incredipede a solid but not stellar reception. Metacritic holds it at 74 out of 100 while IGDB lists a 62.3 average from just eight ratings. The PlayPile community finds the concept strong even if execution feels uneven for some. Average playtime hovers around 3 hours for a standard run. Achievement hunters struggle here too since only six exist with an average unlock rate of 15.5 percent. Most users describe the vibe as quirky and experimental rather than polished. Review snippets often praise the creativity but note the short length leaves many wanting more content. The community moods skew positive for those who enjoy abstract logic puzzles over traditional action.

PlayPile's Take

This game is worth your time if you like physics puzzles where the solution changes every second. It costs a modest amount on PC and mobile stores. The six achievements are hard to get since the unlock rate sits at 15.5 percent, suggesting players struggle with specific configurations. You should play this if you enjoyed Fantastic Contraption or similar niche experiments. Do not expect a long campaign since three hours covers the whole story. The creativity shines through even when controls feel slightly floaty. Finish it for the unique limb combinations alone.

Game Modes

Single player

IGDB Rating

62.3

RAWG Rating

2.5

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