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Infest is a strategy-driven deckbuilder with roguelike progression. You control a grid of pixels that react to elements like fire, ice, and poison in real time. Each battle is turn-based, play cards to manipulate the battlefield, trigger chain reactions, and weaken enemies. As your deck depletes, foes strike back with barriers, healing, and offensive plays. Success depends on balancing card types and predicting enemy moves. The game shines in its dynamic environments and deep strategy. Every run reshapes the alien world, offering new paths, shops, and challenges. With over 40 bonus scenarios and procedurally generated levels, no two plays feel the same. Players on early access forums praise its replay value and the complexity of elemental interactions. It's a test of foresight where even small miscalculations can turn the tide.
Fire, Oil, Ice, Poison Gas, Water, Seeds and Growing Plants are just a few of the elements you'll have to strategically navigate. Customize your deck and upgrade cards along the way. Make sure it is well balanced to handle a variety of environmental effects. Can you melt ice? Can you stop mutant plants? Foresight is key. Deal damage card by card, when your stack is exhausted the enemies get their chance to attack! They will create defensive barriers, throw damage cards at you, buff themselves and heal others! Anticipating their moves and playing the right card is key. Choose your path through the alien universe. Each run is different so you can replay many times without getting bored. Besides the playable levels, you'll encounter shops, hospitals, and dozens of different bonus challenges. Picking the right path is key to survival.
Game Modes
Single player
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