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Infestor casts you as a pint sized alien determined to take over a human colony. Your main tools are quick jumps, strategic body snatching, and whatever objects you can manipulate along the way. Each level is packed with traps turrets and environmental puzzles requiring you to hijack human hosts to access new areas. Push heavy objects avoid deadly spikes and time your movements carefully as you work your way through increasingly complex challenges. The core loop of invading then abandoning bodies creates a surprisingly satisfying rhythm that keeps things fresh across multiple stages. With 70 levels spanning a range of difficulty the game leans into its quirky charm without overcomplicating things. Community feedback highlights the clever level design and the absurdity of controlling both fragile alien forms and overpowered human hosts. While the pixel art style and retro difficulty curve won’t appeal to everyone players appreciate the straightforward approach and the way each level feels like a mini puzzle to solve. The Switch port in particular shines as a pick up and play option for short bursts of chaotic fun.
Game Modes
Single player
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