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InfiniteCorp casts you as a cog in a dystopian megacorporation’s machine, navigating a skyscraper-sized hierarchy where every decision ripples through society. Players manage resources, respond to crises, and manipulate systems using a card-based interface, balancing the needs of elites, workers, and criminals across segmented tower districts. Each floor represents a social tier, with rising levels offering more power but deeper ethical dilemmas. The game emphasizes reactive strategy, weekly prompts force trade-offs between profit, public welfare, and corporate survival, with no clear right answers. The game’s strength lies in its layered consequences. Choices about healthcare, labor conditions, or security deployments don’t just affect immediate outcomes but shift long-term dynamics between factions. While some players praise the complexity of interwoven systems, others note the steep learning curve for its mechanics. With 100% of user reviews on Steam labeling it “very difficult,” InfiniteCorp rewards patience and adaptability, offering a cyberpunk take on systemic management where every action tilts the balance of power.
The world is in your hands. Choose the right strategy and make the right decisions. There are many choices – each has a definite impact on citizens’ lives. Make sure that “megacorporations” maintain an influence on the world’s operation and the lives of citizens. Corporations deal with specific fields and want to earn the highest possible profit. They do not care about their customers or their employees. Each week of your career brings another important – seemingly random – request from your unpredictable city as you strive for a balance between the elites, the citizens, the media, criminal overlords, and the security. How will you treat the sick and wounded? You just need to know what side you're on. The tower is divided into floors and the floors into districts. One district is large enough to have all the facilities needed for proper citizen maintenance and functioning. The division of floors is also a division of social classes – the higher you live, the higher you are in the local hierarchy.
Game Modes
Single player
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