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Inhuman Resources: A Literary Machination is a narrative-driven RPG set in a corporate office that quickly spirals into something far weirder. Players navigate a maze of cubicles, filing cabinets, and cryptic memos while making dialogue choices that balance compliance with curiosity. Resource management elements track your sanity and efficiency as you juggle mundane tasks with growing paranoia. The tone flips between dry humor and unsettling dread as the line between company policy and personal ethics blurs. What sets it apart is its razor-sharp satire of bureaucratic absurdity paired with body horror undertones. The script leans into corporate jargon as both a weapon and a punchline, with side characters ranging from smug HR reps to enigmatic janitors. Early access reviews highlight its clever use of visual novel pacing to slowly figure out a plot where "mandatory training" might literally rewrite your humanity. The game thrives on making you complicit in increasingly questionable scenarios, all while paying homage to classic office dramedies with a twist of Lovecraftian decay.
Game Modes
Single player
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