

Metacritic
OpenCritic
Weak
IGDB
"Momentum takes the premise of Marble Madness and adds its own touch. With the ball at the mercy of gravity, players must rotate the track to get the ball to the finishing line. While this may sound simple, the game's difficulty ramps up sharply after the tutorial levels are over and failure is inevitable. When you add the complications and unnecessary frustration presented by a free moving camera, casual puzzle players would probably be best giving this one a miss. Only the most patient players will succeed here and a completion will not be easy, but those that persist will be awarded with many hours of gameplay."
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InMomentum is a sci-fi platform racer that blends speed and spatial thinking. Players navigate 3D environments where momentum and timing matter as much as direction. Race against opponents or the clock while leaping between floating platforms, using vertical and horizontal movement to solve layout puzzles. The controls emphasize precision over power, requiring players to read each track’s geometry to maintain speed. The game’s stripped-down visuals let colors and shapes drive the experience. Bold contrasts and shifting patterns create a kinetic look that ties gameplay to aesthetics, routes often become obvious through visual cues rather than tutorials. Released in 2011, it carved a niche with its focus on clean design and cerebral pacing. While short on content by today’s standards, its tight mechanics and artistic approach still stand out for fans of thoughtful, small-scale racing.
Game Modes
Single player, Multiplayer
IGDB Rating
70.0
RAWG Rating
2.5
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