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You control a squad of six characters dropped into a maze with no memory of how they got there. The goal is simple: find the exit. Each character’s class and race determine their starting skills, but loot pickups and environmental hazards can shift the odds in real time. Movement feels weighty in first person, with tight corridors and sudden ambushes keeping the tension high. Progress depends on quick decisions about who to prioritize when resources are scarce. The game leans into its own absurd premise with 420 possible character combinations from 105 classes and 28 races. While the single-floor layout might sound limiting, randomized enemy placements and item drops ensure every run feels distinct. Community reviews highlight its replayability and brutal efficiency, though some note the lack of story or deeper mechanics. If concise, chaotic survival loops are your jam, this one floors with minimal fuss.
You have six random characters. You need to escape the single dungeon.
Game Modes
Single player
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