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July 4th 1976 is a first-person adventure set in a single family home. You move through rooms and interact with objects to uncover fragmented memories and clues. The narrative unfolds from a child's perspective, revealing unsettling details about the family's situation. The game emphasizes slow exploration and environmental storytelling. Sparse dialogue and ambient sounds build tension as you piece together the events of a specific summer day. Developed in 10 hours during Galway Game Jam 7, the game uses minimal resources to create a lingering sense of dread. The sound design and visual details work together to maintain an uneasy atmosphere. Available on PC, Mac, and mobile devices, it offers a short but impactful experience that lingers after the final scene.
Game Modes
Single player
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