Katamari Damacy-Kun

Katamari Damacy-Kun

Namco Namco November 1, 2007
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About

Katamari Damacy-Kun shrinks the sticky rolling fun of the series into a 2D mobile format. You guide a small orb across tight spaces collecting tiny objects before growing big enough to grab bigger ones. Levels pull from Me & My Katamari’s 8-bit mini-game but add new stages with tricky layouts. A simplified control scheme makes it easy to roll and absorb items on older phones. The single-player campaign unfolds with a light story mode that echoes the whimsical tone of earlier Katamari games. The game’s charm lies in its compact charm and hidden depth. A collection gallery lets you revisit wrapped-up items as trophies. Players note the post-completion secret adds a surprise nudge for completionists. While mobile limitations keep visuals basic, the core loop of growing through careful gathering feels satisfyingly intact. A niche pick for fans who miss handheld Katamari antics.

Storyline

Along with including the original levels from M&MK, it has many unique stages as well. Also included is a story (much like the one the original Katamari Damacy had) and a Collection, where you can look at rolled up items. This has a few new modes, including a tutorial and the Story Mode.

Game Modes

Single player

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