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Kindling is an indie roguelite where you play a witch trying to escape a dark forest. The game uses top-down action with a steep challenge, every hit means instant death for you and enemies. You cast fire spells and light campfires to push back the shadows while gathering ember pieces that give permanent upgrades across runs. Each playthrough involves breaking magical barriers and piecing together the story through repeated attempts. The focus is on careful movement and smart use of limited tools in tense, fast encounters. What makes Kindling stand out is its tight balance of punishment and progression. Every battle demands precision as you juggle light sources and shields to survive. The instant death mechanic pairs with clever level design to keep tension high. Early feedback from community playthroughs shows a dedicated niche audience, with many noting how each failed run reveals new strategies. Permanent upgrades offer a clear path forward without softening the challenge, making victories feel earned.
Game Modes
Single player
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