Kirby no Omochabako: Cannonball

Kirby no Omochabako: Cannonball

HAL Laboratory Nintendo February 8, 1996
SatellaviewArcade
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OpenCritic Score

2
Reviews
75
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Score Distribution

90-100
0
80-89
1
70-79
1
60-69
0
50-59
0
<50
0

"As a standalone game, Super Kirby Clash holds up well to the Kirby series standard with its impressively diverse boss roster, straightforward RPG-lite mechanics, and deep potential for replayability. Though the online multiplayer is an unstable and unreliable mess, this hardly stands as a reason for you to not at least download the game and give it a shot."

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About

Kirby no Omochabako: Cannonball lets you pilot a clunky robotic Rick that flings bouncy Kirby orbs at enemies. The screen splits into two halves with a hill in the middle. You adjust your robot’s head angle to fire projectiles over terrain, blasting craters as you go. Defeat the opposing robot by hitting it with enough Kirbys while avoiding their counterattacks. Movement is limited to slow steps forward or back, making timing and trajectory key. The simple yet chaotic combat works solo or with a friend, though the only stage changes come from scenery like clouds that block projectiles mid-flight. This Satellaview exclusive leans into goofy charm over depth. With no long-term upgrades or complex mechanics, it’s a quick, quirky battle of precision. The brief broadcast window and hardware limitations keep it niche, but fans of turn-based projectile combat might find its simplicity refreshing. Short matches and Kirby’s signature whimsy make it a curious relic of 90s Nintendo experimentation.

Game Modes

Single player, Multiplayer

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