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Kitchen is a survival horror prequel set in a decaying, first-person perspective. You navigate a dimly lit kitchen environment filled with lurking threats and unsettling sounds. The game emphasizes tense exploration and limited resources forcing you to conserve ammo and manage fear. Developed by Capcom it launched in 2016 exclusively for PlayStation VR later ported to VR2. The setting is intentionally confined heightening anxiety as you piece together fragmented story elements. The game stands out for its early use of VR to amplify horror through spatial audio and restricted visibility. Players often note the claustrophobic design and abrupt scares though some criticize repetitive enemy encounters. With a 72 on Metacritic it carved a niche among VR horror fans. Its influence on later survival horror titles is evident particularly in how it leverages motion controls to disrupt traditional gameplay rhythms. Shorter than most Capcom titles Kitchen remains a polarizing experiment in engaging fear.
Game Modes
Single player
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