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Knight Move is a puzzle-strategy game designed by the mind behind Tetris. You control a chess knight that can only move in L-shapes, hopping from tile to tile to clear them. Each level gives you a limited time to eliminate all tiles, but every move leaves a hole behind. Later puzzles require landing on certain tiles multiple times before they disappear. The challenge grows steadily as you juggle timing, pathing, and careful planning. Released in 1990 for Nintendo’s Family Computer Disk System, this game leans into its chess roots while simplifying mechanics for accessibility. The lack of modern ratings or community metrics makes it a curiosity, but its origins and tight puzzle design still hold up. With no multiplayer and a single-player focus, it’s a straightforward test of logic and reflexes that feels distinct from the developer’s other work.
Game Modes
Single player
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