

Metacritic
IGDB
Loading critic reviews...
Finding live streams...
Kohan: Immortal Sovereigns dropped on March 14, 2001 from developer TimeGate Studios. This real-time strategy title landed on PC and Linux shortly after its Windows release. You play as an immortal leader called a Kohan who returns to a shattered world after ancient cataclysms wiped out your people. The premise involves rebuilding your race while uncovering why they fell so hard in the first place. It launched during the golden era of RTS games before most developers shifted focus entirely to fantasy RPGs or military shooters. The game stands apart by mixing standard base building with a deep narrative about survival and legacy rather than simple conquest.
You command armies in real time while managing resources like timber, stone, and ore to sustain your growing forces. Units include standard infantry, cavalry, and powerful siege engines that require specific tech tree unlocks. A unique mechanic lets you construct buildings anywhere on the map without needing a central base hub. You can also summon massive magical creatures that turn the tide of battle if you gather enough mana. Battles feel tactical since unit composition matters more than raw numbers. Campaign missions often force you to defend small outposts against overwhelming odds before expanding your territory. Multiplayer supports head-to-head matches and cooperative scenarios where two players pool resources to take down a common enemy.
Critics gave this title serious respect back in the day with a Metacritic score of 87 out of 100. PlayPile data shows current player sentiment remains positive despite the game's age. Users report an average playtime of about 24 hours for the main campaign, though completion rates drop to 65 percent once players hit late-game grinding phases. Community mood polls indicate 78 percent of recent reviewers rate the combat as satisfying but complain about the learning curve being too steep for newcomers. Achievement hunters note there are exactly twelve trophies or unlocks available in the base game. Some forum threads still discuss optimal unit ratios for specific maps even years after release.
This game is worth your time if you enjoy managing large armies and solving complex tactical puzzles without hand-holding. The price is typically under ten dollars on modern digital storefronts. You will find twelve achievements to chase, though the hardest ones require mastering advanced unit synergies. Players who hate micromanagement or unclear objectives might struggle with the early tutorials. The lack of a tutorial for multiplayer modes leaves new users feeling lost against veterans. Stick with it if you want a classic RTS that respects your intelligence instead of holding your hand through every step.
Game Modes
Single player, Multiplayer, Co-operative
IGDB Rating
84.8
Finding deals...
Loading achievements...
Finding similar games...
Checking Bluesky...