

IGDB
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Lake is a choice-driven role-playing game set in 1986 where you play Meredith Weiss, a mid-40s woman returning to her Oregon hometown to temporarily take over her father’s mail route. Over two weeks, you interact with locals, manage daily tasks, and navigate personal dilemmas. The game merges simulation elements and narrative choices, letting you pursue romances, stop a construction project, or rebuild a friendship. Every decision impacts relationships, town events, and your career path, leading to multiple outcomes. The game’s charm comes from its character-rich community and the balance between small-town life and career pressures. With 14 distinct endings and an average score of 82 on Metacritic, Lake stands out for its engaging story and replayability. The blend of casual gameplay with meaningful choices offers a narrative-focused experience that adapts to your priorities, whether you prioritize personal connections or professional ambitions.
It's September 1, 1986. You take on the role of 40-something Meredith Weiss, who returns to her beautiful hometown Providence Oaks in Oregon. She exchanges her busy career job to temporary fill in for her dad, a mail carrier. Meredith has an eventful two weeks. She meets lots of new people, gets into romances, helps prevent the construction of apartments, gets reconnected with her bff, rats or bails out a colleague, and gets pushed by her boss back home to recommit to her career job.
Game Modes
Single player
IGDB Rating
67.8
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