
"Kioku: Last Summer is Lugn Studio’s debut title, and it certainly feels like one – for better or worse. The team’s intentions are clear; the game is just the right length and delivers a storyline which, whilst simple, reminds you what it’s like to be a child. However, there are far too many technical glitches that undermine the experience, turning what should be a cosy game into an all too frustrating one. Hopefully, like many others, the team at Lugn Studio will learn from their mistakes and improve their game with their next release, as the foundations are solid but need strengthening, especially if they decide to continue with a series of similar titles."
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Last Summer is a 2D adventure where you explore a fractured city, solve environmental puzzles, and uncover abilities to restore color to decaying districts. Movement and exploration drive the story as you backtrack through areas with new tools, revealing hidden paths and dialogue options. Combat is minimal, focusing instead on platforming challenges and narrative choices that shape the world’s transformation. The retro-inspired visuals give it a nostalgic feel while the narrative tugs at your emotions through subtle character interactions and environmental storytelling. With a Metroidvania-style structure and a runtime of roughly 8-10 hours, it balances exploration with a poignant storyline. Players appreciate the art direction and the way mechanical progress mirrors the city’s rebirth, making each ability feel earned and impactful.
Game Modes
Single player
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