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About

Last Word is a visual novel with role-playing and puzzle elements set at a dinner party where conversations are weapons. You play Whitty, a photographer invited to a gathering hosted by Professor Chet Chatters, a man whose gadget lets him dominate every discussion. Guests jockey for influence through dialogue while the host’s device silences all rebuttals. The game mixes scripted exchanges with player choices that shape interactions, blending social satire with light puzzle-solving to uncover the professor’s plans. The game’s strength lies in its clever take on verbal power struggles and dialogue-driven storytelling. With branching conversations and a cast of eccentric characters, it leans into humor and mystery without overcomplicating its premise. Developed by Twelve Tiles and published by Degica Games, it offers a brisk, character-focused experience for fans of narrative-driven games with a touch of whimsy. Its 2015 release date hasn’t dimmed its appeal among niche audiences who enjoy its quirky take on social dynamics.

Storyline

Photographer Whitty Gawship attends a prestigious get-together at the residence of the impressive Professor Chet Chatters. Members of the party are veteran conversationalists, each trying to gain subtle power over one-another. The mood shifts when Whitty and the others discover that the professor can get the "Last Word" in every conversation via his miraculous invention. Dastardly! But what are the professor's motives? And why invite a commoner?

Game Modes

Single player

IGDB Rating

80.0

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