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Haneko has to retrieve her homework from a school she shouldn't be in after dark. The building feels off, lights flicker, sounds echo strangely, and something moves where it shouldn’t. You navigate hallways and classrooms to collect assignments, balancing speed with caution. A shadowy entity roams the halls, forcing you to hide or sneak past. Each found paper brings you closer to escape but risks drawing attention. The game leans into its simple premise with tight pacing and uneasy atmosphere. Small details like sudden noises or distant footsteps build tension, making every quiet moment feel fragile. Early community feedback highlights the creature encounters as effectively spooky without leaning on jump scares. It’s a brief but self-contained thriller that uses a familiar setting to amplify its sense of isolation.
Haneko has forgotten her assigned homework at school, and they're due tomorrow. Feeling she has no choice, she decides her only way to avoid failing the semester is to make a trip back to school at night and retrieve the assignments. But something's not right in the building... an anomaly lurks the halls.
Game Modes
Single player
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