Later Alligator
Later Alligator

Later Alligator

SmallBü SmallBü September 18, 2019
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77

IGDB

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About Later Alligator

Later Alligator dropped on September 18, 2019, from developer SmallBü. This indie point-and-click adventure lands on PC, Nintendo Switch, Linux, and Mac. You play as Pat, a mostly harmless alligator caught in a family conspiracy. The story unfolds in Alligator New York City, where Pat must navigate his own dangerous clan to stay alive before time runs out. It is a quirky single-player title that mixes classic adventure puzzles with a strange family drama. The game asks you to explore the city and talk to various members of the Family while figuring out how to save your life without becoming an alligator joke.

Gameplay

Sessions involve clicking through dialogue trees and solving inventory puzzles to progress. You move Pat around the city, interacting with objects and characters to uncover clues about the plot. The core loop requires you to find items, combine them, and use them on specific targets or people to open new paths. Conversations are where most of the action happens since you need to choose the right responses to avoid getting eaten. The game tracks your progress through a story that branches based on your choices. You will spend most of your time examining scenes closely and testing different interactions until something clicks.

What Players Think

Players and critics have given this title mixed reviews, with IGDB showing an average score of 76.8 out of 100 from 17 ratings. The PlayPile data shows only 21.5 percent of players unlock the standard achievements, suggesting a steep difficulty curve or confusing mechanics. The rarest trophy is "Art History Degree from CUANY," which only 5.80 percent of the community has earned. This low completion rate for specific goals indicates that many people give up before finishing the harder puzzles. Community feedback often highlights the unique premise but notes that the execution feels uneven in places.

PlayPile's Take

Later Alligator is worth a try if you like quirky indie adventures and do not mind frustration. The price point makes it an easy sell for fans of the genre, even if the puzzle design feels opaque at times. With only 14 achievements available, the replay value seems low since most players will not hunt down that elusive art history trophy. You should play this if you want a short, weird story rather than a polished experience. The game ends abruptly for some who get stuck on specific puzzles and never reach the conclusion.

Game Modes

Single player

IGDB Rating

76.8

RAWG Rating

4.5

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