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Laundry was a prototype for the classic Game & Watch lineup before it got scrapped. You control a character who needs to hang wet clothes on a line while avoiding raindrops that fall from above. The gameplay feels like a simple test of reflexes where you move back and forth to catch each piece of laundry before it hits the ground or gets soaked. It shares DNA with later titles, specifically serving as an early iteration for what would eventually become Rain Shower. This version never saw the light of day on any official device, making it a rare glimpse into Nintendo's development process. Collectors and historians often discuss its existence because it shows how ideas evolved before finalizing hardware constraints. Since it remained unreleased, there are no player ratings or high score tables to check, but seeing how mechanics were refined from this draft into the finished product is fascinating. The simplicity of the concept highlights why some games get cut in favor of tighter designs.
Game Modes
Single player
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