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Le Trésor d'Ali Gator is a maze-based adventure where you navigate a castle's 49 rooms in search of a pirate's treasure. Movement is grid-based and methodical, with each step revealing doors, items, or deadly traps. The lack of a save feature adds tension, as one misstep resets progress. Developer Claude Le Moullec designed it as a shift from Lankhor's usual text adventures, leaning into graphical simplicity with blocky CPC-era visuals and minimal interactivity. The game stands out as a curious detour for Lankhor, a publisher known for deep text-based storytelling. Le Moullec's history writing code listings for French magazines shows in the barebones design, which reads more like a programming exercise than a polished game. Originally planned as a magazine demo, its transition to a full release feels rushed. Players familiar with 80s CPC adventures might appreciate the challenge, though the sparse atmosphere and punishing difficulty make it a niche pick.
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