Let Them Come: Onslaught

Let Them Come: Onslaught

PS4PCSeries X|SPS5Role-playing (RPG)
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About Let Them Come: Onslaught

Let Them Come: Onslaught is a sci-fi survival roguelite from Tuatara Games. Released November 2025, it pits players against endless waves of aliens while managing base upgrades and resource scarcity. The core loop revolves around fortifying a bunker, assigning workers to gather materials, and deploying weapons to stave off attacks. It plays like a hybrid of base-building strategy and permadeath roguelike, with randomized enemy types and progression locked behind trial-and-error runs. Designed for PC and consoles, it’s a solo affair focused on incremental upgrades and brutal difficulty spikes.

Gameplay

Each run starts with a small underground bunker. Players assign workers to collect resources like metal and energy while upgrading defenses, weapons, and armor. Combat is real-time but feels more like a stress test than a tactical system, waves of bugs, mechs, and fliers swarm your base, requiring constant resource shifts. The roguelite layer comes in through permanent upgrades, like unlocking new weapon blueprints, but most progress resets after deaths. Sessions last 30, 60 minutes, with late-game runs demanding precise timing. Controls are clunky on consoles but functional on PC. The challenge lies in balancing expansion with survival, as enemies adapt to your strategies.

What Players Think

PlayPile users rate it 4.3/5, with 72% completing the main story. Average playtime is 14 hours, though 38% of players hit the 20+ hour mark chasing 100% completion. Community moods are split: 68% label it "Addictive," 55% "Frustrating," and 42% "Rewarding." Metacritic scores 71, praising "unrelenting tension" but criticizing "shallow systems." Achievements (84 total) include niche goals like defeating 1,000 enemies with a single weapon. Completion rate for 100% is 8%, with most players stuck on late-game boss strategies. Reviewers love the "crunchy permadeath," but some call the resource management "needlessly punishing."

PlayPile's Take

Onslaught appeals to survival and roguelike fans who enjoy slow-building mastery. At $39.99, it’s a mid-budget gamble with a steep learning curve, expect 10+ hours for a decent run. The 84 achievements offer replay value, but 72% completion rate suggests many won’t finish. Skip if you dislike repetitive mechanics or need hand-holding. For those who thrive in its relentless, grind-focused loop, it’s a rewarding test of patience. Just be ready to die a lot.

Game Modes

Single player

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