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You find yourself in a strange building that’s stuck in time loops. Your goal is to use the elevator, solve environmental puzzles, and avoid a shadowy Entity that follows you. The game moves at a slow pace, focusing on exploration and uncovering oddities in the architecture. Most of your time is spent walking between floors, noticing small changes, and figuring out how to break the cycle. The eerie vibe comes from the building’s shifting layout and the Entity’s unpredictable behavior. While some puzzles feel repetitive, the best ones twist the environment in clever ways. Early playtests suggest it’s a divisive experience, some call it tense and creative, others find it too slow. If you’ve played other mysterious sims, this adds its own strange twists.
Game Modes
Single player
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