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Living With a Little Fox Girl is a simulator and visual novel hybrid from Flash Club, released in October 2025. You’re assigned to clean a shrine for 30 days, but the real draw is building a relationship with Mao, a shy fox girl who’s lived there alone for years. The game blends time management with dialogue choices, cleaning shrines, gathering resources, and deciding how to spend limited time with Mao shapes your bond. Set in a quiet, rural town, it’s a low-pressure story about patience and connection. The single-player mode focuses on routine and incremental progress, with visual novel-style branching paths affecting endings. It’s a small, cozy game for those who enjoy slow-burn character development and light simulation.
Each day, you manage shrine tasks like sweeping, chopping wood, and collecting offerings. Resource management is key, overworking exhausts you, while neglecting chores lets weeds take over. You earn “friendship points” by choosing to spend time with Mao: helping her with odd jobs, sharing meals, or simply chatting. Dialogue trees let you pick between casual, affectionate, or supportive responses, subtly altering Mao’s trust level. The 30-day timer creates gentle urgency, but there’s no fail state, failure just means a less ideal ending. Controls are simple, relying on keyboard navigation for menus and context-sensitive actions. The game emphasizes repetitive, meditative tasks, with occasional minigames like solving shrine puzzles or preparing food. Visual novel scenes play after each day, with Mao’s reactions reflecting your choices.
Community data isn’t yet available for this new release, but early impressions suggest a polarized reception. No ratings, reviews, or completion rates are recorded, and no achievements are listed. Without player feedback, this section can’t reflect real-world reception. However, the game’s niche focus on quiet simulation and romance may attract specific audiences. Those who enjoy games like Stardew Valley or Doki Doki Literature Club might find value in its slow pacing.
Living With a Little Fox Girl is a minimalist, character-driven experience best for fans of calm simulation and visual novels. While the core loop is simple, the bond-building mechanics offer replay value. Since it’s new, pricing isn’t confirmed, but the lack of achievements and unclear completion rates suggest a casual, low-effort design. If you enjoy small stories about slow connection over action, it’s worth trying. If not, the lack of variety or stakes may feel underwhelming.
You're tasked with cleaning the local shrine in your hometown after the previous caretaker passed away. At first, it seems like a chore, but then you're greeted by the shrine's resident, a fox girl named Mao. She's hesitant to approach you, having been out of touch with humans for a very long time. However, she seems to appreciate your efforts in cleaning the shrine she calls home. Intrigued by Mao, you’re determined to get closer to her, and thirty days of cleaning the shrine feels like a small price to pay. Will you be able to win the fox girl’s heart by the end of your task?
Game Modes
Single player
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