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Looper is a minimalist cookie clicker with a twist. You tap a button to collect resources and unlock upgrades that automate the process. Each cycle resets with new multipliers creating a rhythm of repetition and progression. The goal isn't to escape the loop but optimize it for maximum efficiency. Simple mechanics hide a deeper strategy layer as you balance manual input with automated gains. Developed by Bret Hudson in four hours for Ludum Dare #47 this browser game strips clicker mechanics to their rawest form. Players appreciate its clean design and the quiet satisfaction of watching numbers climb. Released October 5 2020 it remains a brief but addictive experiment in loop-based gameplay. The lack of formal endgame keeps it feeling open-ended and refreshingly low-pressure.
Game Modes
Single player
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