
OpenCritic
Weak
"The concept is great, no doubt about it, and so is the atmosphere, but the rest falls short. For the developers to improve the game and make it playable for me, they’d have to completely overhaul it. They should have a maximum of two or three stories per level, and ideally remove the characters from the previous level once it’s completed. They should also sharpen the graphics and remove a lot of the details that just confuse you when solving puzzles, and then LOVE – A Puzzle Box Filled with Stories could be a great, melancholic indie game."
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Once upon a time in a virtual galaxy far far away, there was a damsel in distress. And where there is a damsel, there must be a hero. Like all love stories, things were going good. Then the problems started coming in, and they kept getting bigger. The question remains… Can you save your loved one?
Source: IGDB
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