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Lovesick is a narrative-driven puzzle game set in a decaying 1999 Middle-America. You follow four members of The New Agenda, a post-punk band figuring out under financial ruin and creative tension. A strange phenomenon called "the Feedback" warps their reality, forcing them through distorted versions of their crumbling home and tour venues. Players shift between perspectives to solve spatial puzzles, restore broken objects, and navigate tense dialogue that reflects the group’s fraying bonds. The game uses VR to let you physically manipulate warped environments, like stacking mismatched rooms or rewiring faulty instruments. The game stands out for its claustrophobic atmosphere and character dynamics. Each band member’s frustrations, rent deadlines, unfinished songs, and collapsing trust, fuel the story’s momentum. Puzzles often require reinterpreting the environment, such as mending a shattered stage or tuning a phantom amplifier. Rose City Games builds tension through quiet moments of desperation and sudden surreal twists. Launching on SteamVR and Meta Quest 2 in March 2025, it’s a slow-burn tale where every choice feels like a compromise.
Middle-America, 1999. After a grueling tour that has left them emotionally drained and flat broke, the four members of The New Agenda make it back to their dilapidated home, they have nothing in the fridge, nothing in the bank, and nothing in the future but a whole bunch of questions. “How the hell are we gonna scrap together next month’s rent?” the drummer, Tommi, asks the group. “Well maybe we’d have some cash if we had an album to tour,” says Dom, lead guitar and vocals, “When is Nik going to finally finish writing something?” Nik shouts back from the kitchen, “I’m WORKING on—” but Tommi cuts her off. “How are we supposed to book a show if nobody ever wants to practice?”
Game Modes
Single player
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