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Lucie wakes in a dim room unsure how she got there. The walls shift. Shadows move without light. As she navigates crumbling hallways and endless staircases, she learns she’s trapped in a dream that isn’t her own. The environment teases but never explains. Players piece together her fractured reality by avoiding grotesque creatures and solving environmental puzzles. Combat is scarce but tense. Dialogue is sparse. The story unfolds through scattered journal entries and cryptic encounters. Set in a shifting, Lovecraftian space, Lucie blends psychological horror with RPG exploration. Released in 2018, it runs on PC and sticks to single-player mode. The game’s reputation rests on its eerie atmosphere and unpredictable narrative turns. Fans of slow-burn tension over action will find its ambiguity polarizing. The lack of direct guidance means progress often feels earned, even if the path remains unclear.
Game Modes
Single player
IGDB Rating
70.0
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