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About

Machines is a real-time strategy shooter that mixes base building with direct unit control in 3D environments. Developed by Charybdis and released in 1999, it lets players switch between a top-down strategic camera and first-person views to scout terrain or lead assaults. Choose from 50 machines split into plasma and projectile tech trees, each with distinct movement like spider legs, hover engines, or flight. Arm them with 25 weapons ranging from mini-guns to nukes and deploy battalions tailored to your playstyle. Sabotage missions add another layer, letting you plant mines inside enemy structures or pilfer research. The game’s hybrid approach to strategy and action stands out. Unlike traditional RTS titles, it emphasizes close-quarters combat and vertical terrain use, letting you attack from hilltops or hide beneath them. Espionage mechanics encourage creative tactics, while the sheer variety of units ensures no two matches play alike. Though it never reached mainstream success, its 1999 release date and bold design choices have kept it relevant in niche circles. With multiplayer support and deep customization, Machines remains a curious relic of early 3D strategy experimentation.

Storyline

Machines uses a 3D polygonal landscape, which players can use to their advantage, attacking from or hiding behind hilltops. The viewpoint can be switched between a default isometric, strategic 'zenith' camera, and first person perspective; the latter typically being used to explore buildings during espionage missions. 50 different machines can be researched and built, characterized by a plasma-based techtree and a projectile-based techtree combined with different methods of movement (Examples: 4 or 6 Spider legs, Wheels, Tracks, Hover-engines, Flying, 2 Legs). Furthermore, battalions can be developed with specific strengths to support a personalized fighting strategy. The game also includes 25 different weapons, including Flame-throwers, Vortex Singularities, Plasma Rifles, Mini-guns, Ion Cannons and Nukes. Sabotage and espionage missions allow units to deposit mines inside enemy buildings, steal research, and pass back vital information.

Game Modes

Multiplayer

IGDB Rating

65.0

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