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Mafia Contract is a 1984 text-based adventure for ZX Spectrum where you play a hitman accused of killing the mob boss's son. The game unfolds through typed commands and illustrated scenes as you navigate a corrupt world of gang wars, hotel rooms, and backroom deals. Every choice matters as you avoid capture, gather secrets, and uncover who set you up. The lack of save function adds pressure, forcing you to track clues carefully or restart from the beginning. The game’s strength lies in its tight, twist-filled narrative and the urgency of its setup. While short by modern standards, its blend of detective work and moral ambiguity feels ahead of its time. With a cult reputation among retro gamers, Mafia Contract remains a notable example of early interactive fiction. Its difficulty curve and occasional parser quirks may test patience, but the payoff of solving the conspiracy makes it memorable for fans of classic adventure games.
You have been shacked up in this sleazy hotel room for a week now. As a hit-man for Don Capolla, life hasn't been easy since the Gang War started. Last night, Capolla's son was assassinated and the acts of vengeance have already begun. Suddenly the phone rings ... they think it was you.
Game Modes
Single player
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