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Mafia Contract II is a text-based adventure where you navigate a web of paranoia and betrayal as the bodyguard to a mob boss. Following a high-stakes assassination in the first game, you’ve climbed the ranks to advise Don Capolla, until his growing distrust turns deadly. Now, with rivals closing in and your boss hunting his own trusted men, every decision risks your life. The game blends dialogue choices and inventory management to survive double-crosses and stay ahead of the mob’s internal purge. What sticks is the tense atmosphere, built through terse illustrations and a plot that twists based on your actions. Set in 1986, it captures the era’s grit with minimalistic design and sharp writing. Community archives note its replayability, factions shift, alliances crumble, and trust is a liability. While short by modern standards, its branching narrative and cold, calculating tone feel timeless. Neil Smyth’s script leans into the genre’s strengths, turning survival into a cerebral game of who to trust, and when to run.
Last year you assassinated a rival gang leader for your Boss, Don Capolla. Since then you have been his personal advisor and bodyguard. Capolla's regime is now being threatened by a powerful gang led by Vito Rossi. Capolla has gone into hiding, but not before putting out a contract on anyone he fears - including you.
Game Modes
Single player
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