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You inherit an old estate and a problem: guests who refuse to leave. Your solution involves ghosts, ghouls, and careful planning. Each level lets you place tools in a quiet phase then use them during live action to scare visitors away. Success depends on timing, placement, and exploiting environmental quirks. Think of it as puzzle-solving with a spooky twist. The game leans into its eerie theme with creative ability interactions. Players praise its clever level design and the satisfaction of perfect scares. While simple on paper, the mix of strategy and execution keeps things engaging. A small but dedicated group still discusses optimal tactics years after release.
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