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Maken Shao: Demon Sword is a 3D beat 'em up where you control a synthetic being designed to study human emotions. The game tasks you with fighting through waves of enemies across varied global locations while uncovering a plot involving a rogue group and a mythic Chinese deity. Core gameplay revolves around switching between possessed characters to access new moves and story fragments. Combat leans on fast melee attacks and timed button presses with occasional QTE sequences during key moments. The possession mechanic offers a fresh twist on action gameplay though it remains a niche title. Community reviews note its polished combat and brisk pacing but also its short campaign length. Released in 2001 it retains a cult following for its blend of sci-fi and folklore elements. Available on PlayStation 2 and 3 the game feels notably ahead of its time in certain design choices.
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