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Masks of the Void: Origins is a rogue-lite action RPG developed by ROLLDBOX GAMES and published by Forthright Entertainment. Released October 23, 2025, it plays out across PC and major consoles, offering a single-player journey where you assume the role of Iret. The core hook is the mask system: each grants unique abilities like elemental attacks or defensive boosts. Progression mixes skill upgrades with permadeath elements, letting you carry over some upgrades between runs but resetting others. The story revolves around stopping the Neverending Night, with choices affecting how the world responds to you. It’s a hybrid of hack-and-slash combat and RPG customization, leaning into indie sensibilities with a focus on replayability.
Combat centers on switching between masks during battles, each with distinct abilities and playstyles. Early runs start with basic moves, but finding new masks adds layers of strategy, like swapping between a fire-based offensive mask and a shield-heavy defense mask mid-fight. Skills are upgraded at checkpoints, with later upgrades requiring resource management. The rogue-lite structure means you retain some progress but start fresh on death, pushing you to adapt builds. Exploration is key: hidden areas hold masks and upgrades, but backtracking is minimal. Sessions typically last 1.5, 2.5 hours, with late-game runs stretching longer. Controls are tight, emphasizing quick button presses and timing, though some masks feel clunky in tight fights. The game balances permadeath risk with incremental power gains, making retries feel purposeful.
Community ratings on PlayPile average 4.1/5, with 72% completing the main story. Average playtime is 14.8 hours, though top completers log 30+ hours. 65% of players label it “Addictive,” while 24% cite “Frustrating” difficulty spikes. Achievement completion sits at 82%, with 60% of players hitting 75% of the 75 total. Critics praise the mask variety but note uneven pacing, 78% of reviews mention repetitive early-game content. One user wrote, “The first three masks feel underpowered, but the later ones are worth the grind.” Another highlighted, “Respawn points are spaced well enough to keep tension high.” Steam reviews show 83% recommend it, though 17% call it “Overpriced for what it offers.”
Masks of the Void: Origins is best for players who enjoy rogue-likes and character customization. Its mask system is fresh but not fresh, and the $39.99 price tag feels justified if you stick through the early grind. With 75 achievements and a 35-hour completionist path, it offers decent replay value. However, if you dislike repetitive combat loops or high difficulty spikes, it might wear thin. The core experience is rewarding for those who appreciate incremental progress and build experimentation.
You are Iret, a girl who has obtained this power and with it, the task to prevent a Neverending Night. Empower yourself or your allies in this journey while the world reacts to your decisions and your character grows stronger in a roguelike or roguelite style, all up to you!
Game Modes
Single player
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