
Loading critic reviews...
Finding live streams...
Master of Monsters is a turn-based strategy game where you pick one of five wizards and battle rival mages for control of a war-torn realm. Each wizard has distinct powers and creature summoning options, shaping how you approach fights and campaigns. Play through structured modes where surviving units carry over between maps, or tackle individual battles in multiplayer. The focus is on tactical placement, resource management, and leveraging your wizard’s strengths to outlast opponents. The game stands out for its deep tactical layering and varied playstyles. Each wizard’s unique abilities create different strategies, and the carryover system adds long-term planning to single matches. Though released in 1988, its blend of unit customization and grid-based combat remains sharp. Players often highlight the replayability from switching between characters and adapting tactics mid-campaign.
Gaya, king of the Dark World, summoned five of his loyal subjects a fierce warlock, a sorcerer with healing powers, an evil wizard, Nechromensa the master of chaos and confusion, and Samona, who possesses power over all good and evil subjects. Gaya looked over his five masters of magic and spoke: "The time has come to choose a new king, but only one of you will reign. You will use your magical powers to create fighting monsters and ultimately you will live or die. Whoever remains will conquer and inherit my kingdom. Though you may win or lose, each of you must fight to the end to be worthy of ruling my kingdom." After Gaya spoke, he pointed to a door behind the five masters of magic. "On the other side of the door, I have created a world of the Master of Monsters," roared King Gaya. "Go and fight to your victory!"
Game Modes
Single player
Finding deals...
Loading achievements...
Finding similar games...
Checking Bluesky...