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MedArc puts you in charge of building and running a hospital floating in deep space. You start by laying out the floor plan and placing rooms for doctors, patients, and equipment. Once the station is up and running, you switch to managing staff schedules, handling medical emergencies, and keeping supplies stocked as new ships arrive from other star systems. The game tracks your progress through complex chains of cause and effect where a mistake in one wing can shut down the whole facility. Studio Sloth has crafted a simulation that feels more like a puzzle than a simple tycoon title. Players have noted the satisfying depth required to balance limited oxygen and power against rising medical costs. Community feedback highlights the tension between expanding your station quickly and keeping patient survival rates high. There is no hand holding here as you try to stop an outbreak or fix a broken life support system while new patients wait in the docking bay.
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