Mega-Bucks

Mega-Bucks

Firebird Software December 31, 1986
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OpenCritic Score

2
Reviews
52
Top Critics Avg

Score Distribution

90-100
0
80-89
0
70-79
0
60-69
1
50-59
0
<50
1

"While the famous Windows screensaver had a certain mesmerizing quality to it, Maze Maker does not. The environments are bland, the mazes themselves feel repetitive and the online features, while well thought out, don't seem like they'll ever generate the kind of community they need to make them worthwhile.It's a game of good intentions and deserves credit for implementing level creation and online features, but it gets lost when seeking entertainment value."

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About

Mega-Bucks is a puzzle-platformer from 1986 that tasks you with digging through levels, collecting coins, and solving environmental challenges. Each screen is a maze of obstacles where precise jumps and timing matter as much as figuring out the right path. The game leans heavily on its grid-based level design, requiring you to plan routes that balance resource gathering with progression. It plays out like a stripped-down mix of exploration and logic, with minimal story but a focus on repetitive skill-building. Released under Firebird Software’s budget Silverbird label, the game’s charm lies in its no-frills approach and retro simplicity. While it lacks modern polish, fans of 80s computer gaming might appreciate its straightforward mechanics and the challenge of optimizing each move. It’s a relic of an era when puzzle-platformers prioritized brains over brawn, and a niche pick for those hunting through home computer archives.

Game Modes

Single player

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