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Metahorror Therapy Session drops you in a dimly lit office where the clock never moves past 3:47 PM. You play a therapist navigating fragmented stories from a patient whose past is a locked room of contradictions. Dialogue choices shape the session but also your own survival as the story spirals into surrealism. The game blends branching narratives with eerie atmosphere, forcing you to question both the patient’s motives and your own. Built by a practicing psychologist, the game layers psychological theory into its puzzles and character dynamics. Its non-linear structure means no two sessions feel the same, with revelations often hiding in seemingly mundane details. While still in development, early playtests highlight its ability to unsettle in ways that linger long after closing the laptop. A quiet game that thrives on unease.
Game Modes
Single player
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