Metroid: Other M
Metroid: Other M

Metroid: Other M

D-Rockets Nintendo August 31, 2010
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About

Metroid: Other M shifts the series into 3D with a split-control scheme for the Wii. Players guide Samus in third-person, using the remote to aim and navigate, rolling into a morph ball for tight spaces and firing her arm cannon. Melee attacks debut here, activated when enemies weaken, adding close-quarters depth. A first-person mode lets you lock onto targets and fire missiles, though you can’t move while using it. This dual perspective forces quick switches, like dodging enemies in third-person then targeting nests in first-person. Exploration mixes 2D platforming logic with 3D environmental puzzles. The game leans heavy into story, with voice acting and scripted sequences that flesh out Samus’s relationship with the Galactic Federation. It sits between Super Metroid and Metroid Fusion in the timeline, focusing on a derelict space station and tense military dynamics. Reception was mixed, some praised its ambition and emotional beats, while others found the controls clunky or the tone off-putting. Metacritic scores hover around 60, with divisive fan reactions still debated in Metroid circles. Its legacy rests on bold risks that didn’t fully land for everyone.

Storyline

In the fictional chronology of the Metroid series, Other M is set between the events of Super Metroid and Metroid Fusion. The story follows bounty hunter Samus Aran, who investigates a derelict space station along with a Galactic Federation platoon, which includes her former commanding officer, Adam Malkovich.

Game Modes

Single player

IGDB Rating

75.1

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