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About

MindLess is an indie RPG where you navigate a shifting simulation designed to trap you. Your goal is to destroy Cores that maintain the world, which warps and reconfigures as you move through it. Combat and exploration blend with puzzle-like strategy, requiring you to adapt to environments that flip, teleport, or collapse around you. The game’s mechanics mix resource management with direct action, as you weaken Cores while avoiding obstacles that defy normal physics. What makes it memorable is its unpredictable level design and minimalist aesthetic. The black-and-white visuals focus attention on spatial challenges, while the lack of hand-holding encourages trial and error. Community feedback highlights the satisfaction of figuring out Core weaknesses and the tension of navigating ever-changing layouts. With a runtime of about 8-10 hours, it’s a brisk but cerebral experience that leans into its indie roots. Developer Marco S Hampel’s solo effort shows polish beyond its scope, particularly in how the simulation’s rules bend without feeling unfair.

Storyline

Welcome to the Simulation!!! Running down a hall flipping you, hurling you or dropping you. See space or constructs which can be physical impossibilities. As you roam the halls and break and your opposition down. Enemy by enemy you get closer to your goal: Escaping the Simulation you are trapped in. Destroy one core after another and slowly as the Simulation collapses, you will find you will break your way free from the world of black and white! Welcome to MindLess and welcome to a simulation of a lifetime!!!

Game Modes

Single player

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