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Misfiction is a bite-sized adventure game that flips horror and romantic tropes on their heads. You play through a deliberately over-the-top story filled with awkward dialogue, forced drama, and characters that lean so hard into cliche they might as well be wearing signs. The gameplay revolves around reading absurdly written scenes, making choices that rarely matter, and watching the narrative spiral into increasingly ridiculous territory. It uses a simple click-to-advance format but layers in meta humor that calls out lazy storytelling habits. The game’s bold commitment to its own silliness sets it apart. While only a few hours long, it packs in enough self-aware jokes and exaggerated horror-romance scenarios to feel satisfyingly niche. Players who’ve tried it often note how effectively it balances mockery and entertainment, though its very direct approach might not land for everyone. The developer clearly made this for fun, and that enthusiasm seeps into every overwrought line of dialogue.
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