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This one's a visual novel spinoff from the Sanctuary team. Set in the same world as the main game, it follows Izumi hosting a party that turns chaotic when he reveals he's dissolving the group. Sangou gets a solo task to gather magical shells while navigating the fallout. Expect a single-player story with dialogue choices and character interactions that shift the tone between light and dramatic. Built as a bonus disc, it leans into established relationships but stands on its own with sharp writing and art. The PSP presentation keeps the visuals crisp even during fast-paced party scenes. While shorter than the original, it adds layers to Sangou's arc and ends on a satisfying note. Fans of the base game might find 8 to 10 hours of new content here.
Izumi holds a party for the shigoryou and shocks everyone by saying he’s disbanding their group. He also trusts Sangou with the mission of collecting magical shells to become a better shikigami.
Game Modes
Single player
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