
OpenCritic
Weak
IGDB
"Montezuma's Revenge's archaic 'flash game' look and production feels more in place somewhere in the early 2000's than 2025, which weird to say about a release that is supposed to celebrate and revive an 40 year-old franchise. That said, it meticulously stuck to the original mechanics and character behaviour making it at least authentic while playing, which should trigger veteran players muscle memory quite easily. The big question for fans is if they would rather play this production or search out the originals, which would be a choice between ease of play or the authentic nostalgia with some of the quirks of a mid eighties video game."
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Montezuma's Revenge: The 40th Anniversary Edition revives a 1983 platformer with fresh polish and scale. Navigate 100 labyrinthine rooms as Pedro or his sister Rosita, dodging traps and solving spatial puzzles to collect gold. The 2.5D visuals update the retro charm while retaining the twitchy, precise controls that defined the original. Each chamber demands quick reflexes and pattern recognition, blending arcade tension with methodical exploration. This edition expands on the original’s skeletal framework, fleshing out its unfinished levels to align with creator Robert Jaeger’s original intent. Available on six platforms, it balances accessibility and challenge, appealing to long-time fans and newcomers alike. With its tight mechanics and expanded scope, it’s proof of how a classic formula can grow without losing its bite.
Game Modes
Single player
IGDB Rating
46.0
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