
OpenCritic
Strong
"It's been a long wait for western audiences to get their hands on [i]Moon[i/] and for the most part, it's been a wait worth taking. The initial hours are certainly going to put off gamers looking for a normal RPG experience but for the more patient, unlocking the full potential of what is on offer here is going to be extremely rewarding. Around every corner is a mystery wrapped up in a Mr E. Nygma presented in a gorgeous style only found in the games of the decade it was originally released in. Lose yourself in the world and characters, be helpful to anything and anyone and ensure that a world can be saved not through a fully levelled titan but with the power of love and cookies."
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Moon Watch is a tactical shooter where you build a deck to fight waves of vampires on a moonbase. You pause time to plan shots, balance resources, and choose upgrades. Combat is fast but deliberate, mixing bullet-dodging with strategic deck choices. The 19XX setting blends sci-fi with horror as you fend off cybernetic undead hordes. The game stands out by merging arcade action with deep strategy. Developer TheJaspel, known for Backpack Hero, delivers a tight loop of skill and planning. Early access data shows strong engagement with its deckbuilding and time-manipulation mechanics. The mix of genres offers variety without feeling cluttered, making it a fresh take on shooter-RPG hybrids.
The Year is 19XX... Fight through endless hordes of ghouls, cybernetically enhanced undead, and servants to the all-powerful Vampire Lord. Every second counts, every step is life or death, everything is vampires... on the moon!
Game Modes
Single player
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