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Motorslice is an action-adventure game where you cross a decaying megastructure using parkour, hunt construction equipment as collectibles, and scale massive bosses. Developed by Regular Studio and published by Top Hat Studios, it launched on PC in late 2026. The game blends fast-paced traversal with exploration, set in a world where abandoned infrastructure becomes both a playground and a puzzle. Think vertical platforming meets light sci-fi, with a focus on movement and discovery. It’s a short but punchy experience, ideal for players who enjoy fluid motion over deep narratives.
You’ll spend most sessions sprinting, wall-jumping, and grappling across the megastructure’s crumbling towers. Boss fights involve climbing segmented creatures while dodging attacks, requiring precise timing and momentum. Exploration is key: scattered construction gear acts as story-free collectibles, encouraging you to backtrack through shifting environments. Controls are responsive but occasionally glitchy, especially during mid-air transitions. The core loop of movement and collection keeps things engaging, though combat and boss mechanics feel underdeveloped compared to the traversal. Sessions average 30, 60 minutes, with later levels emphasizing verticality and environmental hazards.
PlayPile readers rate Motorslice 82% (7.8/10), with 65% completing it. Average playtime is 12.5 hours, and 42% of reviews tag “excited,” 35% “curious,” 23% “amused.” Fans praise the “addictive traversal” and “creative level design,” while critics call boss fights “repetitive” and dialogue “bland.” One user wrote, “Feeling the rush of scaling 100-story robots is unmatched,” while another noted, “The lack of varied objectives makes it feel padded.” Achievements (300 total) are easy to unlock, with 100% requiring 12 extra hours beyond the main story.
Motorslice is worth playing if you prioritize traversal over substance. At $29.99, it’s a mid-tier purchase with high replayability for exploration enthusiasts. The price matches its length, and the 300 achievements add value for completionists. However, shallow combat and recycled boss designs might frustrate some. Skip it if you crave narrative depth or varied gameplay. For $30 and a few hours, it’s a decent pick for fans of fluid movement mechanics and open-world traversal.
Game Modes
Single player
IGDB Rating
84.0
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MOTORSLICE | Regular Studio
@regularstudio.bsky.social
MotorSlice will release May 5, 2026 Fight epic boss fights, parkour through a deadly megastructure, ang get the job done when the game is released in 2 weeks!
Angel♡ Comms Open!
@halfheartxi.bsky.social
Played through Motorslice over the weekend! It's pretty fun, and P is very cute so I wanted to draw her #Motorslice #fanart
DopeLenny ‼️Commissions Open 6/??‼️
@dopelenny.bsky.social
Slicer-P from Motorslice! I should try the game out at some point Commission for @manky0.bsky.social, thanks for the support!
Jacob Geller
@jacobgeller.com
Played through Motorslice this weekend and quite enjoyed it! Favorite part is the very ICO/Last Guardian style of world construction, where the whole game exists as a continuous structure you can see above and below yourself.
ZombieErnie
@zombieernie.bsky.social
Sincerely, go play Motorslice. It's pretty rad. The strangest indy game blend of Mirrors Edge, Nier Automata, and general action platforming. Quite enjoyable. And P is Hella cute.
Boogie
@boogiedraws.bsky.social
P #Motorslice played the demo and really liked it gotta get the full game at some point
Dominic Tarason
@dominictarason.com
After seeing a whole bunch of people say they're afraid to play Motorslice because they heard it's a 'Gooner Game', I'm officially calling a moratorium on that word. The raunchiest Motorslice gets is your orb-camera having a 'Can you lay in the grass and hold me?' dialogue option, which is ignored
NeliR
@nelir.bsky.social
#funart P from #motorslice :> I've played the demo 3 times and am actively waiting for the game to be released *0*